Playing a game must be fun; therefore entertainment is the key aspect to follow in game creation. It is crucial to choose a technology that will enable a full concentration on the entertainment but will also reach the desired marketing presentation goal. When creating our games we use following successful and well-proven technologies:
Web games
• Client part on Adobe FLASH platform
• Client part via Java applet (3D)
• Server applications of your choice: Java, PHP, Python
• Score records, result evaluation, prevention and detection of cheaters
• Solving game logic on the server – depending on game-design options
• In-house multiplayer server solution on Java platform
• In-house engine for 3D in Flash (real-time or per-request rendering)
• Off-line regime option - BTL activities, kiosk games etc.
Games for Windows, Linux and Mac
• Creation of games applications in C++
• Creation of games applications in Delphi
• Delivery on CD or free to download
• In-house game engine INGE
- OpenGL 3D visualisation
- optimized for single pipeline graphic hardware
- Python scripting
• 3D low-poly modeling and texturing
• Microsoft Registered Partner status